Arts of Versus
Every move. Every choice. Prove your art.
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A competitive 3D fighter where three martial traditions collide in the arena. Inspired by Shenmue, King of Fighters, Virtua Fighter, and classic kung-fu cinema, Arts of Versus is built around tight frame data and a cast defined by contrasting fighting philosophies — every character is a different argument about what "the art" even means, built to reward offense and defense equally.
Fighters
Lumi Fontaine
A graceful yet powerful spiritual fighter who blends precise strikes with light-based energy techniques, capable of healing herself and allies mid-battle.
Keith Sang
A disciplined wushu fighter who channels raw ki energy through every strike, balancing sharp physical technique with bursts of elemental force.
More fighters in the works
A look at the cast taking shape for Arts of Versus. These are concept designs — full names, bios, and movesets are still being finalized.














Where fighters clash
Gallery
Where things stand
Arts of Versus is currently in Alpha — core systems, the fighting cast, and arena design are in active development.
Curious to see these characters outside the game? Check out Family × Project, a fan animation crossover featuring the Arts of Versus cast.